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Spelunky 2 patch notes
Spelunky 2 patch notes




spelunky 2 patch notes

Added back cross-play leaderboard filter.Cross-play with other platforms will only become available after the other platforms are using v1.27.Can't check cross-play leaderboards on XB/Switch/Steam.Players go boom after Sync when playing with pre-1.26 players.All platforms are on the same version now (PS4 EU updated).

Spelunky 2 patch notes Ps4#

  • Crossplay and match tracking added to PS4.
  • Online better, but has annoying "loading" screens.
  • TLDR PatchNotes 1.26 all platforms (+) good (-) bad (detailed patchnotes above)
  • "Cross-Play" filter on leaderboards is not present on Steam.
  • Player gating of players playing with old builds is not in place, sessions with mismatched versions will cause frag on sync.
  • Known issues introduced with this release:

    spelunky 2 patch notes

    Added support for underlying matches on PS4 and PS5 (will show on PS5 only).Minor performance improvements during online multiplayer.Fixed infinite loading screen when accessing 'Custom arena'.Edited previous patchnotes to comply with platform requests.Changed the behavior of 'HUD Visibility' with opacity and when set to 'Invisible'.Minor changes to HUD when playing online.Enabled ephemeral player markers when opening menu.Enabled ephemeral player markers when starting a DM stage.Includes all changes from other platforms.Added localization for the "Insufficient Save Space" message.Losing connection during gameplay should no longer cause the game to hang on XBPC.Fixed joining an online game with the game closed on XBPC.Changing display settings on the XBPC should no longer block the game.Fixed the "Go back to Title screen" option not working on the controller disconnection popup.Fixed multiple crashes and infinite loading screens when forcefully disconnecting the ethernet cable.Fixed an issue that could cause The "Full Spelunky" achievement not to be unlocked and changed its description.Fixed multiple issues that could lead to black screens.Fixed an issue that caused players to accept an invitation from the Home screen and playing with Joy-Cons detached from the console to lose input.Fixed multiple issues that happened when completing the game when playing online.Addressed clock-drifting due to heterogeneous hardware performance in loading screens through bound deterministic clock sync.Fixed multiple desyncs in Volcana mode that caused differing world generation.Fixed multiple crashes and a deadlock that could happen when playing online.Fixed multiple desyncs in Arena mode that led to playing different Arenas.Fixed input replayed on a client's new game after a host leaves the game.Fixed abrupt rollbacks when a player disconnects from the game.Steam/XB1/XBX/Switch players can now cross-play with PS4/PS5 players.Server-side latency improvements for low-latency sessions.Schrödinger ushabti when playing in daily challenge.Added missing developers and QA to credits.Links: Official:įlair requests are generally updated every two or three days, but can take up to a week.

    spelunky 2 patch notes

    Use your wits, your reflexes, and the items available to you to survive and go ever deeper! Perhaps at the end you may find what you're looking for. Every time you play the cave's layout will be different. Spelunky is a cave exploration / treasure-hunting game inspired by classic platform games and roguelikes, where the goal is to grab as much treasure from the cave as possible.






    Spelunky 2 patch notes